/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						       enum_map.h

	$Header: /game/string_pair.h $

	$NoKeywords: $

 ************************************************************************/

#ifndef STRING_PAIR_H_INCLUDED
#define STRING_PAIR_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <string>
// -----------------------------------------------------------------
// pair formed by an int and a string
// -----------------------------------------------------------------
struct t_string_pair
{
	int         value;
	std::string keyword;
};

struct t_char_ptr_pair
{
	int			value;
	char const* keyword;
};

#endif // STRING_PAIR_H_INCLUDED